At first, the news that Star Tours was going to get that long-awaited 2.0 upgrade got a pretty positive reaction. However, there have also been some negative comments (on the Internet? Impossible!) and some genuinely worried fans. After all, George Lucas doesn’t exactly have the best record when it comes to improving things:
Case in point
Star Wars fans haven’t forgotten how they were bitterly disappointed by Episode I . . .
For some, this face still haunts their nightmares.
. . . and how that disappointment turned to anger when Episodes II and III weren’t much of an improvement. But what was wrong with the prequels, really? Pretty much everything but the special effects. Well, guess what? Star Tours is really nothing more than a special effects reel with synchronized cabin movements. Plot doesn’t matter all that much, and whatever acting there is will be peripheral to the main experience. The only thing I worry about is the 3-D.
You see, Disney and Lucasfilm are not the first people to think of putting a 3-D movie in a motion simulator ride. When I visited Busch Gardens Williamsburg in the mid-90s they had one. And it made me nauseous. Sure, the technology has come a long way (and I can’t remember if the Bush Gardens ride used stereoscopic 3-D or the old kind with the red-and-blue glasses) but based on my past experience I’d say it’s definitely possible that Star Tours 2.0 will make more guests queasy than version 1.0 did.
Aside from that one minor concern, though, I predict that Star Tours 2 will mostly avoid the pitfalls to which George Lucas’ more recent Star Wars projects have fallen victim. After all, it’s not like it’ll be a five-minute reel of Greedo shooting first, conversations about midichlorians, and Jar-Jar antics.
At least I hope not.